KnowRe Raises $6.8 Million Investment Round to Expand Innovative Online Adaptive Learning Program for Math
New York, NY (October 22, 2014) – KnowRe, the award-winning education technology company with a cloud-based adaptive learning program for secondary mathematics, announces a new $6.8 million fundraise. The investment round was led by existing investor SoftBank Ventures Korea (“SBVK”) and included participation from KTB Network Co., LTD, Partners Investment, SparkLabs Global Ventures and other new investors.
CrowdSchool Launches Crowdfunding Campaign To #ReImagineSchool One Project At A Time
A team of teacherpreneurs seek support for tech startup to
accelerate 21st Century, project-based learning in schools.
Los Angeles, California: CrowdSchool, an education startup based in LA’s Silicon Beach, today launched an Indiegogo crowdfunding campaign to scale its web-based creative learning platform and marketplace for K-12 classrooms. With a successful campaign, CrowdSchool plans to launch a marketplace in January 2015, where teachers can discover and purchase readymade project-based Challenges that provide creative, hands-on curriculum for teaching any subject.
This fresh new take on education means exploring knowledge through websites
that contain aspects of gamification and social networking.
The internet of 2014 has evolved into a place where an enormous variety of goods can be shared. Platforms like AirBnb or BlaBlaCar create spaces for people who would like to find a place to sleep in a distant city without booking an expensive hotel or to drive somewhere while saving money, time and gasoline using free seats in the cars of other members.
Latest Creative Cloud Release Drives Deep Connections Between New Family of
Mobile Apps and Enhanced CC Desktop Tools Via All-New Creative Profile
LOS ANGELES, Calif., — Oct. 6, 2014 — At Adobe MAX 2014, the world’s leading creativity conference, Adobe (Nasdaq:ADBE) today announced it is shipping a milestone release of Creative Cloud that transforms how creatives work across desktops and devices. This major release includes significant feature updates to 13 essential CC desktop tools that link to a new family of integrated mobile apps.
EMC Publishing Launches Online Learning Environment for K-12 World Language Education
"Passport" Takes Students on Journey Towards Fluency
MINNEAPOLIS, MN and ST. PAUL, MN--(Sep 23, 2014) - EMC Publishing, a leader in print and digital education programs, today launched Passport®, an innovative and unique online environment for teaching and learning world languages in K-12. Passport®(formerly EMCL) taps into the innovative learning technologies that digital natives embrace. It is designed to increase student fluency by allowing them to fully experience the language.
One of the largest trends in higher education is addressing retention/persistence and graduation issues. Colleges are focusing on this. Outsiders are focusing on this. Heck, even President Obama is focusing on this. The Whitehouse is holding the second College Opportunity Summit in December 2014, which will mainly be focusing on college readiness, specifically including increasing persistence and graduation for students.
Vernier Software & Technology Now Accepting Applications for Its 2015 Engineering Contest
Three STEM teachers will each win $5,500 in prizes for their innovative
use of Vernier sensors in teaching engineering concepts
BEAVERTON, Oregon, October 2, 2014 – Vernier Software & Technology is now accepting applications for its 2015 Engineering Contest, recognizing STEM teachers for their innovative teaching of engineering concepts and practices using Vernier sensors in the classroom. Three winning teachers — one middle school teacher, one high school teacher, and one college instructor — will each receive prizes valued at $5,500.
Here you can find the Round Up's collection of editorial pieces and press releases where we will discuss the latest trends and ideas in educational technology
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