The EdTech Roundup
Connect:
  • Home
  • Reviews
  • Editorials & Press
  • Ed Tech Sites
  • Lesson Plans
    • Elementary
    • Secondary
  • Former Weekly Podcast
  • About Me
  • Contact

Dev4X | Empowering Those That Cannot Go to School to Teach Themselves

10/28/2015

0 Comments

 
Picture
New York City, USA - August DD, 2015 – For hundreds of millions of children, poverty, conflict, and gender stratified societies, prevent regular access to quality education. At our current pace UNESCO estimates it will take until 2086 before we can provide all these children with a quality education. Current approaches simply cannot scale quickly enough. 

Dev4X wants to change that. They are working to solve this global challenge, while these children are still young, through a wildly audacious open project that goes beyond current approaches. They are working on a software platform that can empower these underserved children and their communities to take control of their own learning and create better lives for themselves. To this end, the Dev4X team has just launched their Indiegogo Campaign to raise funding.


Dev4X was founded on the belief that this global challenge can be solved while these children are still young by globally sourcing solutions and open collaboration.  Team members from around the world with diverse backgrounds and skill sets collaborate to provide innovative new solutions to age old challenges.  “We know current educational approaches just cannot be deployed easily and quickly enough to reach all who need it. We need to think radically different ” says Bodo Hoenen, Founder of Dev4X.
​

Picture

Adopting a radical philosophy allows Dev4x to tackle this challenge in a unique way through developing state of the art learning software for mobile devices that can operate disconnected from the internet and in some of the most challenging environments. From research and experiments conducted they know that children can and do teach themselves and their friends. In fact, this is commonly used as one of the best mechanism within formal learning to teach. Dev4X’s approach is to focus on that, and flip the traditional —hard to scale— method on its head. 

In their approach the main teaching mechanism is child self-directed learning, peer-to-peer learning , mentorship learning and collaborative learning. However the individual resources and activities can still be used in Instructor based learning if a trained teacher is available. They are designing the software platform to work in both informal and formal schooling environments where It can be used as either a supplemental educational tool or a primary tool when children do not have access to teachers, or the child requires additional help.

Picture

A key part of their technology is a highly adaptable recommendation engine that provides a personalized learning journey to each child even in an offline environment. Built on an open learning map which is pioneered through crowdsourcing the expertise of pedagogy specialists, the platform presents the best learning approach and content to each child based on what it knows about the child and the context they live in. 

This approach will allow each child to receive guidance and instructions from high quality educators through software that is able to operate in the most challenging environments. The Dev4x open learning map underlies a quest based learning journey that is designed to keep children engaged, and motivated through gamification. Through the use of mesh networking technology, the platform utilizes social tools to facilitate collaborative learning opportunities even in disconnected communities, encouraging the children to teach each other.

Partners include educational researchers, gamification designers, technology and software engineers, NGOs, and individuals working at the front lines with refugees, marginalized youth, and children living in extreme poverty.  Learning from past efforts to achieve universal primary education, Dev4X’s approach is inclusive and collaborative.  An open-community project, it mirrors progressive learning environments where the curriculum is co-constructed and personally adapted rather than dictated from the top.

After their successful prototype field tests in East Africa, Dev4X is continuing to Phase 2 of the project. In the next year they hope to have reached into some of the most challenging environments and given children who otherwise would not have had any opportunity, the opportunity to learn literacy and numeracy. In the next few years, they hope to extend their reach to help hundreds of millions to learn all they need.  “We are a group of engineers, educators, technologists, scientists and designers working together to solve a grand challenge, come join us!” said Hoenen.  

0 Comments



Leave a Reply.

    Editorials

    Here you can find the Round Up's collection of editorial pieces and press releases where we will discuss the latest trends and ideas in educational technology


    Picture

    Featured

    Picture
    Check out our featured review | ClassroomAPP: A Complete, K-12 Digital Platform for Online and In-Person Classrooms

    Teach.com

    Connect


    Awards

    Picture
    Picture
    Picture
    Picture
    Picture
    Picture

    Archives

    August 2020
    July 2020
    June 2020
    March 2020
    February 2020
    January 2020
    December 2019
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    June 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019
    December 2018
    November 2018
    October 2018
    September 2018
    August 2018
    July 2018
    June 2018
    May 2018
    April 2018
    March 2018
    February 2018
    January 2018
    December 2017
    November 2017
    October 2017
    September 2017
    August 2017
    July 2017
    June 2017
    May 2017
    April 2017
    March 2017
    February 2017
    January 2017
    December 2016
    November 2016
    October 2016
    September 2016
    August 2016
    July 2016
    June 2016
    May 2016
    April 2016
    March 2016
    February 2016
    January 2016
    December 2015
    November 2015
    October 2015
    September 2015
    August 2015
    July 2015
    June 2015
    May 2015
    April 2015
    March 2015
    February 2015
    January 2015
    December 2014
    November 2014
    October 2014
    September 2014
    August 2014
    July 2014
    May 2014
    April 2014
    March 2014
    February 2014
    January 2014
    December 2013
    November 2013
    October 2013
    September 2013
    August 2013
    July 2013
    June 2013
    May 2013
    April 2013

           
​Except where noted, content on this site is licensed under a Creative Commons Attribution 3.0 License
Picture

Copyright 2020 | Mike Karlin, Ph.D.