TinyTap is a preK-12 educational platform that can be used to create interactive games and then share and sell those games through their online marketplace. While TinyTap does offer a Pro version, the free version of the platform has a lot to offer and can be a great classroom resource for teachers and students alike. TinyTap can even be used by students to create their own interactive games as a way to present and share what they’ve learned. Continue reading.
Book Review | The Technology Coordinator’s Handbook (3rd Edition) by Max Frazier and Doug Hearrington
The Technology Coordinator’s Handbook is designed to offer “readers of the book – whether they are technology coordinators, teacher educators, or administrators… a 360-degree view of the technology coordinator’s role and a new appreciation for teaching and learning with technology.” I believe the book does an excellent job reaching the goal, and overall I think it is a wonderful resource. Continue reading the review here.
Book Review | Learning First, Technology Second: The Educator’s Guide to Designing Authentic Lessons by Liz Kolb
Learning First, Technology Second is a new ISTE publication from Liz Kolb that is meant to “provide teachers the professional learning they need to move from arbitrary uses of technology in their classrooms to thoughtful ways of adding value to student learning.” Overall, I think the book does an excellent job of meeting that goal, and it is chock-full of practical ideas and strategies that span grade levels and subject areas. Continue reading the review.
Ozobot Evo is a small, programmable robot that can also be used to help K-12 students develop computational thinking skills. The Ozobot team has a great collection of lessons, classroom guides, contests, webinars, and professional development to get started with. Their newest release, the Evo robot, is their more advanced robot that offers a variety of programming and social possibilities.
This review will focus primarily on the Evo robot, and Ozobot’s collection of K-12 classroom resources. Continue reading on our review's page.
Kotobee Author is a freemium tool that teachers and curriculum designers can use to create interactive ebooks for their schools and classrooms. Using Kotobee Author, you can create ebooks across a variety of formats, provided you’re working on a Windows or Mac machine. Their software offers a wide variety of features, and you can even embed interactive widgets you create with sites like Bookry to make your ebooks more engaging. Continue Reading.
Reviews | Impero Education Pro: Internet Safety, Network Administration, and Classroom Management In One Solution
Impero Education Pro is a suite of tools that is designed to both support and manage technology and users throughout a school or district. The collection of tools offers an enormous range of features that cover everything from classroom management on digital devices, to network administration, to helping keep students safe online. Impero Education Pro does an excellent job of putting all of these features in the same place, and in an easy-to-use form. Continue Reading.
Reviews | Evo Social/Emotional System from Aperture Education: Understand and Support Development of Students’ Emotional Competencies
Evo Social/Emotional System platform from Aperture Education is designed to give insight into K-8 students’ social and emotional competence and resiliency, and provide a framework for support and growth. Teachers complete Social/Emotional Learning (SEL) ratings for their students based on the Devereux Student Strengths Assessment (DESSA) assessment and are provided with a variety of strategies for supporting student growth based on their individual needs. Continue Reading.
Author: Bob Hand
On April 26, when FCC Chairman Ajit Pai revealed that he intended to roll back net neutrality rules put into place by the Obama administration in 2015, analysts and pundits around the nation began either defending or deriding the very notion of “net neutrality.” Watchdog organizations have even filed Freedom of Information Act (FOIA) requests to examine the discussions behind the rulemaking process, to determine if the regulations were shaped by unknown influences. Continue Reading.
ClassHub is a new application from the folks at Squirrels. If you’re familiar with their product Reflector, ClassHub has some overlap, but takes things to a whole new level in terms of student device management. Overall, ClassHub is a classroom device management application that allows teachers to see student screens, push content and messages to students, lock student devices into specific apps, and initiate screen sharing.
If you’re in a 1:1 situation, working with carts or computer labs, or in a BYOD environment, it’s an excellent resource. Read the complete review on our Review's Page.
Blended learning has become a bit of a buzzword over the past decade, but as an instructional approach, blended learning has a lot to offer in the K-12 environment. While no common definition for blended learning exists, the basic idea is to combine online, digital learning materials with traditional face-to-face classroom approaches. In practice, this covers a wide range of implementations, some of which can be more beneficial than others.
This post focuses on some of the specific apps and strategies that can be helpful when implementing blended learning in K-12 classrooms. Read the complete post on our Editorial Page.
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